Overall a great VR game, for the current technological state of the HMDs, made by a passionate team that show their passion in their creation. Exploration system with climbing and gliding really excels, and it is not put there to showcase the tech, but actually have a mechanic to match game elements. I love how the music changes to a more mysterious one when in the first "dungeon" but I'd prefer more "uplifting" music e.g. It grasps finely aspects of the anime genre, but not my taste. Don't get me wrong, It sounds perfect and matches the feeling of security when you are lets say, in town. The music is a wonderful calming music, to hear on beauty centers and supermarkets. Zenith: The Last City gameplay is a brand new VR exclusive MMORPG, but is it any good Find out as Ian Higton explores the first couple of hours of VRMMO adv. Second and this is again a personal opinion is the music. Of course there are many other players but I want to see how it is going to be in some months from now. Maybe it's a matter of performance, but as I walk past the empty benches and squares of the city (in the beginning of the game) it feels a little empty. Graphics, Physics, Sound Design and Immersion all top notch Definitely a must buy. At the time of writing there are not any. Playing The Lab: Longbow on Steam Deck + Quest 2 (Virtual Desktop Wireless VR) Im only 10 minutes into Red Matter 2 and it already feels like game of the year. You got some NPCs as quest givers but personally I would like to see more "idle" or "inactive" NPCs walking around eg in the city. There are two things that are not of my personal taste. However, theres more than one way to glide in the game. Now not all is fine, but I am sure this is just the beginning. Gliding is a big deal in Zenith its how players get around With the ability to climb just about anything, jumping from one of the largest heights in the game, and then gliding to the next destination is a lot of fun. vertical strikes, horizontal strikes, dashing, ultimates, etc. Combat system is responsive and very surprisingly you can actually have multiple types of attacks as you have spells in other MMOs but here instead of shortcuts you have, what the words say : "real types of attack". The company has made a great job and it shows. Mixed or average reviews based on 6 Ratings. Yes, cooking system could be a game of its own. Very well organized and diverse quests such as story, repeatable/hunt, adventure/exploration and cooking. If you have played enough VR content, you know sharpness, and especially text sharpness is hard to find. Amazing job with text on menus and on dialogs. Graphically the quality is simplistic so it can "fit" to all VR headsets capabilities but that is acceptable. All elements are present, from quests, to exploration, to items, to upgrades. All elements are present, Love the game so far.
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